74 cards found.

Complex Automaton

Artifact Creature Golem   4 / 4   {4} (4)

At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand.
"This wasteful design cannot possibly be Phyrexian."
—Belbe



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Complex Automaton

Artifact Creature Golem   4 / 4   {4} (4)

At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand.



Color Identity:
Printings:
Nemesis ()

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Complex Automaton

Artifact Creature Golem   4 / 4   {4} (4)

At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand.



Color Identity:
Printings:
Nemesis ()

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Dakmor Ghoul

Creature Zombie   2 / 2   {2}{B}{B} (4)

When Dakmor Ghoul enters the battlefield, target opponent loses 2 life and you gain 2 life.
"Cursed be the sickly forms that err from honest Nature's rule!"
—Alfred, Lord Tennyson, "Locksley Hall"



Color Identity: B,Black
Printings:
Starter 1999 ()

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Dakmor Ghoul

Creature Zombie   2 / 2   {2}{B}{B} (4)

When Dakmor Ghoul enters the battlefield, target opponent loses 2 life and you gain 2 life.



Color Identity: B,Black
Printings:
Starter 1999 ()

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Dragon Arch

Artifact {5} (5)

{2}, {t}: You may put a multicolored creature card from your hand onto the battlefield.
In their hunger for the arch's power, mages often forget that it only makes dragons easier to summon. It doesn't make them easier to control.



Color Identity:
Printings:
Apocalypse ()

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Dragon Arch

Artifact {5} (5)

{2}, {t}: You may put a multicolored creature card from your hand onto the battlefield.



Color Identity:
Printings:
Apocalypse ()

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Forsaken City

Land (0)

Forsaken City doesn't untap during your untap step.
At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City.
{t}: Add one mana of any color.



Color Identity:
Printings:
Planeshift ()

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Forsaken City

Land (0)

Forsaken City doesn't untap during your untap step.
At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City.
{t}: Add one mana of any color.



Color Identity:
Printings:
Planeshift ()

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Lotus Guardian

Artifact Creature Dragon   4 / 4   {7} (7)

Flying
{t}: Add one mana of any color.
Lotus fields are too valuable to leave undefended.



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Printings:
Invasion ()

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Lotus Guardian

Artifact Creature Dragon   4 / 4   {7} (7)

Flying
{t}: Add one mana of any color.



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Printings:
Invasion ()

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Mesmeric Fiend

Creature Nightmare Horror   1 / 1   {1}{B} (2)

When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.



Color Identity: B,Black
Printings:
Masters 25 ()

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Mesmeric Fiend

Creature Nightmare Horror   1 / 1   {1}{B} (2)

When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.



Color Identity: B,Black
Printings:
Duel Decks: Sorin vs. Tibalt ()

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Mesmeric Fiend

Creature Nightmare Horror   1 / 1   {1}{B} (2)

When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.



Color Identity: B,Black
Printings:
Torment ()

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Bummer

74 cards found.